Wednesday, May 6, 2020

Video Games Are Beneficial Essay - 1861 Words

Video Games Are Beneficial Video Games have come a long way since their first introduction into the main stream. With video games becoming more sophisticated and using advanced technology, it seems as if video games are closing in on the gap between games and reality. However, as video games become ever so life-like it brings up the question of if the violence associated with video games is having a negative consequence. There have been many accusations over the years over the harm video games are causing children and teenagers. Experiments have been conducted trying to associate a link between video games and aggressive behavior. Even the media has been known to point fingers at video games for the cause of children†¦show more content†¦In the 90’s there was even enough media attention to video game violence that the United States Congress had a hearing on issuing age appropriate labels, much like in movies, to video games to warn parents of the contents of a game. Each of these matt ers have only helped further tarnish the reputation of video games, and draw worse misconceptions about them. The advancement of media is one of the greatest accomplishments of our time, helping spread news globally at incredible speed; however, the media may not always prove such an unbiased or well-informed view on everything. Video games seem to be one topic the media tends to have a highly bias opinion against. The media tends to emphasis the connection of teenagers who commit crimes with playing violent video games yet, violent video games are highly played throughout the world. Ferguson, author of â€Å"The Good, The Bad and the Ugly â€Å" , says that â€Å"It is not hard to ‘link’ video game playing with violent acts if one wishes to do so, as one video game playing prevalence study indicated that 98.7% of adolescents play video games to some degree†. What Ferguson tries to explain is that for anyone trying to correlate teenagers committing violent crimes and the amount of time playing video games is hardly evidence of anything. Trying to prove that a behavior, such as video gamming, so highly common amongst teenagers is the cause of a rare behavioral incidence, as a school shooting, is highlyShow MoreRelatedIs Playing Video Games Beneficial?971 Words   |  4 Pagesmany adults are now turning to video gaming as their preferred pastime, because of its distinctive features from other competing interests. With many hobbies to choose from to help combat stress, playing video games is a worthwhile hobby because, the player has the freedom to choose games based on personal values, it can be don e indoors with or without company, it is inexpensive, and it keeps the body sufficiently active while guaranteeing fun. Today, for the video game hobbyist, there’ll be no disappointmentRead MorePlaying Video Games Is Beneficial To Children 1220 Words   |  5 Pagesare much more advanced regarding their choices of technology, relying on their smart phones, tablets, and game consoles to help them pass their free time. Todays youngest generation in particular, enjoys playing video games. Although parents may be concerned about the amount of time their children are spending on these video games, they should realize the numerous benefits to playing video games that have been identified, including increased problem solving skills and better grades, various healthRead MoreVideo Games: More Beneficial Than We Thought Essay1693 Words   |  7 Pagesprocess of using game thinking and game mechanics to engage audiences according to Gabe Zichermann an educational gaming expert. Though its been said that video games cause laziness and violence in kids, we now know that video games can be a significant le arning tool in early child development. Research has shown that video games help children with multitasking skills and can also increase fluid intelligence, which is the intelligence we use to solve problems (Zichermann). Video games may be more beneficialRead MoreVideo Games And Its Effects On Young Children891 Words   |  4 Pageshouseholds play video games (Video Game Ind.). It is not surprising that in the technical age we live in, people are playing video games more than ever. Inevitably, this brings into question the violent nature of some popular video games and their potentially dangerous and harmful impact on young children. â€Å"Video game addiction is without a doubt, becoming this century’s most increasingly worrisome epidemic comparable even to drug and alcohol abuse† (MAVAV). Many believe violent games are a main contributingRead MoreEssay Video Games Speech Outline728 Words   |  3 PagesPersuasive Speech Outline Matt King CMST 220 Video Game Speech 6-12-13 * Attention grabber/introduction - Slaying dragons, defending your planet from alien invasion, or bouncing on the heads of koopas and saving the same princess who gets caught every time? Sound Familiar? If you’re anything like me you have tried all of these. Of course not literally but I’m sure you have all played a video game that has let you do something crazy and exciting you couldn’t normally do. * Can I getRead MoreVideo Games And Youth Violence1181 Words   |  5 PagesOver the past few centuries,video games have become a great leisure and hobby among kids of all ages and cultures. With the advancement of technology, video games have advanced highly in its realism and genres. This high type of advancement brought the video game industry to a multi-billion dollar industry. However, with realism, comes negative effects as well. Ever since the creation of violent or â€Å"mature† video games, there has been a constant debate on whether it will increase violence in theRead MoreInformative Speech : Video Games And Violence1316 Words   |  6 PagesTopic: Video Games and Violence General Purpose: To Persuade Specific Purpose: My audiences will stop playing video games long enough not to cause people to exhibit aggressive behavior. Proposition: We should not play video games for long periods of time in order to avoid addiction and aggression Introduction: I. Attention Getter: * To start off how many of you guys play video games? (Video) Imagine you’re the person playing this video game. How do youRead MoreVideo Games Have A Negative Influence On Young People1600 Words   |  7 Pagessociety often depict video games to have a negative influence on young people. However, playing video games is more beneficial than people would think. Playing video games have many advantages, such as they help increase and develop cognitive functions, mental health, and more often than most they are educational. Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan, 2007. This book looks at the educational level of what video games have to teach us. GeeRead MoreVideo Games Have A Negative Influence On Young People1376 Words   |  6 Pagessociety often depicts video games to have a negative influence on young people. However, playing video games is more beneficial than people would think. Playing video games has many advantages, such as they help increase and develop cognitive functions, mental health, and more often than most they are educational. Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan, 2007. This book looks at the educational level of what video games have to teach us. GeeRead MoreThe Vs. World : Why Video Games Are A Good Thing1400 Words   |  6 Pages Redstone vs. World: Why Video Games are a Good Thing Video games have become a common pastime for children and adults of the modern world. However, there is widespread concern that children are becoming violent due to these virtual realities. There is a large amount of â€Å"grey area† in this subject, where the lines between right and wrong become blurred by confusion and misinformation mixed with uncertainty and big business marketing. The virtue of video games is being discredited or shunned by people

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